Events ^1.6.0
TresJS Mesh objects emit pointer events when they are interacted with using raycaster
and pointer
objects under the hood.
Pointer Events
html
<TresMesh
@click="(ev) => console.log('click', ev)"
@pointer-move="(ev) => console.log('click', ev)"
@pointer-enter="(ev) => console.log('click', ev)"
@pointer-leave="(ev) => console.log('click', ev)"
/>
Event Data
The event data is a TresEvent
object that contains the following properties:
ts
;({
object: Object3D, // The mesh object that emitted the event
distance: number, // The distance between the camera and the mesh
point: Vector3, // The intersection point between the ray and the mesh
uv: Vector2, // The uv coordinates of the intersection point
face: Face3, // The face of the mesh that was intersected
faceIndex: number, // The index of the face that was intersected
})